game audio reel
film and tv reel
audio implementation demo
I am a sound designer currently living in Edmonton, Canada.
I have a degree in music composition from the University of Alberta where I specialized in music technologies and video game development. I am a foley mixer at Alberta’s only dedicated foley stage Little Hook Sound and a sound designer at indie game studio Caldera Interactive.
I take pride in all my work and always thrive to grow professionally, but also as a member of a team by welcoming criticism from my peers and others, offering clear and respectful feedback when appropriate and prioritizing the needs of the projects I work on. Most of all, I am passionate about creating high-quality audio assets, sound’s world-building and narrative capabilities, and games.
You can find my CV here
Sound design, foley, audio implementation, recording, sound editing, basic scripting, synthesis, music composition, orchestration, and video editing
Pro tools, Wwise, FMOD studio, Unity, C#, Izotope RX, MaxMSP, Sound Toys, Waves, PSE Search, Native Instruments synths, TE OP-1, Finale, and Final Cut Pro.